Discussion:
[osg-submissions] Fix hardware mipmap generation for cube maps
Farshid Lashkari
2018-07-18 15:46:36 UTC
Permalink
Hi Robert,

I was getting a black image when enabling hardware mipmap generation on
cubemaps. I believe the problem is that the base Texture class is hard
coding GL_TEXTURE_2D when enabling mipmap generation, instead of using the
target type from the derived class. I've attached the small change that
fixed the issue for me.

Cheers,
Farshid

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