Discussion:
[osg-submissions] FiX osg::Texture2DArray DDS DXT
Yaroslav Tarasov
2017-09-13 08:27:06 UTC
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Hi, Robert

It looks like nobody's used Texture2DArray with compressed textures :D

You forgot to rename _textureDepth in void Texture2DArray::allocateMipmap(State& state)

Thank you!

Cheers,
Yaroslav

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71700#71700




Attachments:
http://forum.openscenegraph.org//files/texture2darray_118.cpp
Robert Osfield
2018-03-12 16:15:56 UTC
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Hi Yaroslav,

Sorry to taking so long to get to this submission. It's now merged
and checked into OSG master.

Robert.

On 13 September 2017 at 09:27, Yaroslav Tarasov
Post by Yaroslav Tarasov
Hi, Robert
It looks like nobody's used Texture2DArray with compressed textures :D
You forgot to rename _textureDepth in void Texture2DArray::allocateMipmap(State& state)
Thank you!
Cheers,
Yaroslav
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http://forum.openscenegraph.org/viewtopic.php?p=71700#71700
http://forum.openscenegraph.org//files/texture2darray_118.cpp
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