Yaroslav Tarasov
2017-09-13 08:27:06 UTC
Hi, Robert
It looks like nobody's used Texture2DArray with compressed textures :D
You forgot to rename _textureDepth in void Texture2DArray::allocateMipmap(State& state)
Thank you!
Cheers,
Yaroslav
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71700#71700
Attachments:
http://forum.openscenegraph.org//files/texture2darray_118.cpp
It looks like nobody's used Texture2DArray with compressed textures :D
You forgot to rename _textureDepth in void Texture2DArray::allocateMipmap(State& state)
Thank you!
Cheers,
Yaroslav
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71700#71700
Attachments:
http://forum.openscenegraph.org//files/texture2darray_118.cpp